Senate Bill 240 will modify the Nevada statutes regarding pari-mutuel betting systems to include competitive gaming, as well as award shows such as The Oscars. The bill becomes effective on July 1.
Though called “the esports betting bill”, SB 240 does not include the term “esports”.
Even though it has been dubbed “the esports betting bill”, SB 240 does not incorporate the term “esports” anywhere in the text that is revised. Instead, the phrase “other events” has been added together with the present list of pari-mutuel gambling activities; horse and dog racing, and athletic sports occasions.
The witnesses included entrepreneur and former FPS winner Johnathan “Fatal1ty” Wendel, who declared his own training regime to convince authorities that esports players should be considered “athletes”. Chairman of the Gaming Control Board AG Burnett also expressed a desire to see esports competitions happen in the T Mobile Arena, a 20,000 capacity venue currently used for concerts and UFC fights.
Of course, Las Vegas has no shortage of dedicated esports locales. Millenial Esport’s 15,000 square-foot stadium was host to the Halo Championship Series and Madden NFL Championships, nevertheless bets could not be made because the place lacks a gambling license. Not the case for the Downtown Grand esports couch; together with approval from the Gaming Control Board, it offered wagering on esports events for the first time from the U.S. in 2016.
The Downtown Grand provided wagering on esports occasions for the first time in the U.S. at 2016.
SB 240 brings Vegas nearer to becoming the world’s esports event capital, but having such a massive development tied to the gambling industry feels painfully typical with this stage. Naturally, esports wagering ought to be properly defined and controlled, as well as also the participation of the Esports Integrity Coalition will limit the great number of scandals the sector has weathered so far. It ends up the question: does esports simply have gaming problems, or is gambling itself the problem?