Middle School Programs (6th-8th Grade)<<Back

STEM Programs

Isaac Newton’s Sports in Motion

Science SOL 6.2, PH.1, PH.5, PH.6

Students will review the three laws of motion and demonstrate each of the laws and how they are used in sports. Students will then be asked to use the laws of motion and other key concepts to create a race track (with a few obstacles) for a marble. The challenge is not just building a successful race track, but it’s also learning to work together and sharing ideas as a group…. Being a team!

Program Space Requirements: Classroom or science lab

STE(A)M Sports

Math SOLs 6.5c, 6.6a, 6.8a, 6.8b, 7.4a, 7.4b, 8.8, 8.13
Science SOLs 6.1, 6.8 PS.10

This program will get your students thinking beyond the court and field, and really gives them the opportunity to explore the science, technology, engineering, art and math involved with sports. Our mini activity stations offer a different perspective that is often overlooked. From exploring how a prolate spheroid impacts the game to how different playing surfaces affect a players’ force, your students will gain an appreciation for the small details that have a huge impact on the game.

Program Space Requirements: Classroom or science lab

Character Development

Future Stars of the Commonwealth

Health SOL 6.3, 6.4, 7.5, 8.2b, 8.2c

This is the age where learning how to be a “team player” is important. This program emphasizes the importance of working together, asking for help, communicating clearly, and having high expectations for themselves and their teammates. With our hands-on team building games, every student will be actively engaged and will leave the classroom knowing what it means to work as a team.

Program Space Requirements: Classroom


Business/Career/Character Development

That’s a Job


There are many more sports career opportunities than just athlete or coach. “That’s a Job” is designed to provide career inspiration for your athletic and non-athletic students with a friendly business competition.

Each team of students will put together a proposal for their Virginia athlete to be the next face of a very well-known product. Watch your students “knock it out of the park” as they try to impress the advertising executives and land the big deal.

Program Space Requirements: Classroom

African Americans in Sports Travel Trunk

History SOL 3.11, 3.12, VS.9, USII.9; English 3.1, 3.2, 3.3, 3.4, 3.6, 3.7, 3.9, 3.10, 4.1, 4.2, 4.4, 4.5, 4.6, 4.7, 4.8, 4.9, 6.1, 6.2, 6.4, 6.5, 6.6, 6.7, 6.8, 6.9

Explore the world of sports through pioneer athletes who broke the barriers for African Americans and integration into sports with this trunk filled with artifacts, books, and activities relates to Arthur Ashe (tennis), Wendell Scott (NASCAR), Earl Lloyd (basketball), and Benita Fitzgerald Mosley (100 meter hurdles).

Football Fanatics Mathematics

Math SOL 6.2, 6.5b, 6.5c, 6.7c, 6.9, 6.10, 7.5, 7.6b, 7.1d, 7.8, 8.5, 8.9, 8.10, 8.13b, 8.13c

Hutt, Hutt, HIKE! Student teams will play table football to figure out who is a mathematics fanatic. They will be challenged by football themed math questions to advance down the field for the chance to score a touchdown and kick a field goal. This program is great for a beginning of the school year math review or as even a fun way to get ready for SOL tests.

Program Space Requirements:

Classroom or science lab

Half Time

Math SOL 6.2

Half-Time shows students how fractions, decimals, and percentages are used in basketball when they are asked to analyze their own skills when we hold a try out.

Program Space Requirements: Classroom

Mean Skill

Math SOL 6.11a, 6.11b

Batting average, free throw percentage, yards per offensive play: this program will demonstrate to your students the importance of statistics and math in sports.

Students will work in teams to create data with a skills challenge. Teams will determine their “stats” using mean, median, mode, and range, and graph their results and ultimately finding out which team will have the “mean”est skill?

Program Space Requirements:

Small open area needed for activities

MoneyBall Workshop

Math SOL 6.2, 6.3, 6.6b, 7.4, 7.9

Your students will learn the ins and outs of calculating and analyzing batting statistics (and what all those abbreviations mean) and the effect they have on a successful franchise.

Space Requirements: Classroom or Science Lab

Physics of a Hail Mary Pass

Math SOL 6.2, 6.3, 6.6b, 7.4, 7.9

Students will analyze the angles of quarterback passes and the effect those angles have on distances traveled with a little experiment.

Space Requirements: Classroom or Science Lab

Arcs and Angles

Math SOL 6.12c, 6.12.d, 7.5, 8.5

You students will dive deeper into the mechanics of making a basket and the effect arcs and angles have on success from the different distances on the court.

Space Requirements: Classroom or Science Lab

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